Tokenomics

ICE Tokenomics

1. Supply overview

Metric
Value

Max supply (hard cap)

22 000 000 000 ICE

Genesis circulating supply

10 000 000 ICE

Genesis market cap (circulating)

≈ 10 000 USDC

Genesis FDV

≈ 22 000 000 USDC (22 B × 0.001 USDC)

Launch price

0.001 USDC per ICE

Illegal NFT mint cost

1 USDC → 1 000 ICE (at 10 k mcap)


2. Allocation : Genesis vs Hard Cap

Bucket
Genesis tokens
Genesis %
Hard-cap tokens
Hard-cap %
Lock / vesting
Primary use

Liquidity

10 000 000

≈ 0.05 %

2 200 000 000

10 %

10 M ICE + 10 k USDC locked on DEX, remaining 2.19 B ICE locked for future CEX depth

Market liquidity

Community incentives*

15 400 000 000

70 %

Locked, emitted via Illegal Buys and future airdrops

Staking rewards and ecosystem growth

Marketing

2 200 000 000

10 %

No lock, no vesting (multisig)

Promotions, KOLs, partnerships

Team

2 200 000 000

10 %

No lock, no vesting (multisig)

Core contributors

Total

10 000 000

≈ 0.05 %

22 000 000 000

100 %

*Community bucket sub-pools • Illegal-Buy emissions: 11 000 000 000 ICE • Ecosystem airdrops & participant rewards: 4 400 000 000 ICE

(Release schedules are undisclosed for game-theory reasons.)


3. Illegal Buy mechanics (mining style)

Bitcoin mining
ICE Illegal Buy

New BTC appears only when a block is solved.

1 000 ICE unlocks from the Community reserve only when an Illegal Buy occurs.

The block reward goes to miners.

The unlocked 1 000 ICE plus 250 ICE from the buyer flow into the staking-reward pool.

From the buyer’s 1 000 ICE payment: 500 ICE burns instantly, 150 ICE goes to the referrer, 100 ICE goes to the treasury.

Per-event results

  • The staking pool receives 1,250 ICE (1,000 from the reserve and 250 from the buyer), shared evenly among all detained Illegals when the daily pool joining window closes. The next day, the pool begins filling again with new tokens coming from the next round of mints, as long as the RAID continues.

  • Net supply change: +1 000 ICE minted − 500 ICE burned = +500 ICE.

Illegal-Buy emissions stop once the 11 B reserve is exhausted; the hard cap remains 22 B ICE.


4. Why this design works

  • Event-driven supply: no passive inflation; supply grows only with real user activity.

  • Early participation advantage: rewards are split evenly per drop, but early buyers and stakers are present for more Illegal Buys, so they collect a larger total over time (“catch more trains”).

  • Future CEX fire-power: 2.19 B liquidity tokens remain locked to seed deeper order books later.

  • Fixed ceiling: total supply can never exceed 22 B ICE.

TL;DR – Each Illegal Buy “mines” 1 250 ICE for stakers, burns 500 ICE to offset inflation, and the overall supply is permanently capped at 22 B ICE.


All figures and mechanics are immutable.

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